Friday, July 10, 2015

To Game or Not To Game by Kristine Rubenstein (Originally Posted 7/09/2015)

Follow Kristine Rubenstein at Juggling Technology and on Twitter @jugglingtech

One of my goals for next school year is to include more aspects of gamification into my science classes.  At first I thought the idea of gamification was a little silly.  I enjoy games and all, but I teach Biology, Chemistry and Physics to high school students! 

 I think it is important to understand that there are many ways to incorporate gaming strategies in core classes (even at the high school level) that do not involve high school students playing video games instead of learning core content.  


My first attempt at gamification was in my Physics class during the Spring 2015 semester.  Here is a link to my blog post about the success of adding badges to my homework wikis.  It was amazing how even high performing high school seniors were excited about earning what amounted to a digital sticker!


As with anything else in educational technology, I believe it is important to remember that it is ok to start small.  Don’t try to revamp your entire course.  Find a great idea and go with it.  Sometimes things will work.  Sometimes you will fail.  It is ok to fail.  We learn by making mistakes!  

If the idea of creating your own badges seems overwhelming or not worth your time, check out
  for help getting started with badges.


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